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This stores all asynchronous tasks waiting to be completed, for a given scene.

see

RuntimeScene.getAsyncTasksManager.

Hierarchy

  • AsyncTasksManager

Index

Methods

  • Adds a task to be processed between frames and a callback for when it is done to the manager.

    Parameters

    Returns void

  • Run all pending asynchronous tasks.

    Parameters

    Returns void

Constructors

Properties

tasksWithCallback: { asyncTask: AsyncTask; callback: any }[] = ...

Maps a task to the callback to be executed once it is finished.

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