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Reload scripts/data of an exported game and applies the changes to the running runtime game.

Hierarchy

  • HotReloader

Index

Constructors

Methods

  • deepEqual(a: any, b: any): boolean
  • Deep check equality between the two objects/arrays/primitives.

    Parameters

    • a: any

      The first object/array/primitive to compare

    • b: any

      The second object/array/primitive to compare

    Returns boolean

  • groupByPersistentUuid<ObjectWithPersistentId>(objectsWithPersistentId: ObjectWithPersistentId[]): Record<string, ObjectWithPersistentId>
  • Type parameters

    • ObjectWithPersistentId: { persistentUuid: null | string }

    Parameters

    • objectsWithPersistentId: ObjectWithPersistentId[]

    Returns Record<string, ObjectWithPersistentId>

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