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Methods

  • add(itemName: any): boolean
  • Parameters

    • itemName: any

    Returns boolean

  • clear(): void
  • Returns void

  • count(itemName: any): any
  • Parameters

    • itemName: any

    Returns any

  • equip(itemName: any, equip: any): boolean
  • Parameters

    • itemName: any
    • equip: any

    Returns boolean

  • getAllItems(): any
  • Returns any

  • has(itemName: any): boolean
  • Parameters

    • itemName: any

    Returns boolean

  • isEquipped(itemName: any): boolean
  • Parameters

    • itemName: any

    Returns boolean

  • isFull(itemName: any): boolean
  • Parameters

    • itemName: any

    Returns boolean

  • maximum(itemName: any): any
  • Parameters

    • itemName: any

    Returns any

  • remove(itemName: any): boolean
  • Parameters

    • itemName: any

    Returns boolean

  • setCount(itemName: any, count: any): void
  • Parameters

    • itemName: any
    • count: any

    Returns void

  • setMaximum(itemName: any, maxCount: any): void
  • Parameters

    • itemName: any
    • maxCount: any

    Returns void

  • setUnlimited(itemName: any, enable: any): void
  • Parameters

    • itemName: any
    • enable: any

    Returns void

Constructors

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