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Hierarchy

  • RuntimeWatermark

Index

Constructors

  • new RuntimeWatermark(game: RuntimeGame, authorUsernames: string[], authorIds: string[], watermarkData: WatermarkData): RuntimeWatermark

Methods

  • display(): void
  • Returns void

  • displayAtStartup(): void
  • Returns void

  • addStyle(): void
  • Returns void

  • addWatermarkToGameContainer(container: HTMLElement): void
  • Parameters

    • container: HTMLElement

    Returns void

  • createBackground(): void
  • Returns void

  • createDivContainer(): HTMLDivElement
  • Returns HTMLDivElement

  • createLinkElement(): HTMLAnchorElement
  • Returns HTMLAnchorElement

  • createMadeWithTextElement(): void
  • Returns void

  • createUsernameTextElement(): void
  • Returns void

  • generateSVGLogo(height: number): void
  • Parameters

    • height: number

    Returns void

  • onResizeGameContainer(height: number): void
  • Parameters

    • height: number

    Returns void

  • setupAnimations(): void
  • Returns void

  • updateBackgroundHeight(height: number): void
  • Parameters

    • height: number

    Returns void

  • updateElementMargins(element: HTMLElement): void
  • Parameters

    • element: HTMLElement

    Returns void

  • updateFontSize(height: number): void
  • Parameters

    • height: number

    Returns void

  • updateLogoSize(height: number): void
  • Parameters

    • height: number

    Returns void

  • updateMargin(height: number): void
  • Parameters

    • height: number

    Returns void

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